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Term Papers on Computers: Nonverbal Communications
Computers: Nonverbal Communications CHAPTER 1: Rationale and Literature Review Magnafix says, "Have you figured out the secret entrance to Kahn Draxen's castle?" Newtrik sighs deeply. Newtrik says, "I think so, but I haven't found the stone key yet!" Magnafix grins mischievously. Magnafix gives a stone key to Newtrik. Newtrik smiles happily. Newtrik shakes hands with Magnafix. Newtrik says, "Thanks!" Magnafix grins broadly and says, "No problem..." Newtrik leaves west. Introduction Purpose The purpose of this thesis is to investigate the communicative phenomena to be found in those environments known as Internet MUDs, or Multi-User Dimensions. These text-based virtual realities are presently available to students and faculty at most learning institutions, as well as anyone with a computer and a modem. Though the term "virtual reality" has become connected for many with visions of fancy headgear and million dollar gloves, MUDs require no such hardware. They are, however, a form of virtual reality, "because they construct enduring places, objects, and user identities. These objects have characteristics that define and constrain how users can interact with them," (Holmes & Dishman, 1994, p. 6). Having been created in their most rudimentary form nearly two decades ago, the technology that supports MUD interaction is well developed and has spawned a new variety of communicative environment, one that thousands if not millions of users have found fiercely compelling. Since MUDs are generally restricted to text-based interaction (some support ANSI codes, and the graphical MUDs are gaining popularity), one might expect that the interactions therein are characterized by a lack of regulating feedback, dramaturgical weakness, few status cues, and social anonymity, as Kiesler and her colleagues have suggested (Kiesler, Siegal, & McGuire, 1984). While these characteristics may be readily attributable to the majority of interactions within experiments on computer conferencing and electronic mail, such is not the case for MUDs, as each (there are hundreds) is a rich culture unto itself, as will be shown. This thesis is meant to explore the modalities by which MUD users avoid the drawbacks mentioned above, specifically, how nonverbal communication takes place in a virtual world composed solely of words. Background History of network computing The first computer network was created in the late 1960s in an effort by the Department of Defense to link multiple command sites to one another, thus ensuring that central command could be carried on remotely, if one or several were disabled or destroyed. Once the hardware was installed, the military allowed educational institutions to take advantage of the research resources inherent in multiple site networking. This interlaced network of computer connections spread quickly, and in the early 1980's, the network was divided into MILNET, for strictly military uses, and ARPANET, which, with the advent of satellite communications and global networking, became the Internet (Reid, 1993). On a smaller scale, throughout the 1970's, various corporations developed their own computer networks for intra-organizational interaction. E-mail and computer conferencing were created, useful for information exchange, but asynchronous (i.e., messages are stored for later retrieval by other users, rather than the synchronous co-authoring of messages) and thus less interpersonal than MUDs would later become. At the same time as this conferencing research was being done, another group of programmers was involved in the creation of text-based adventure games in which a user would wander through a textually-depicted maze, occasionally encountering programmed foes with whom to do battle. These first single user adventure games, developed in the early 1970's, expanded the world's notion of computers from mere super-cooled punch-card-munching behemoths to a mo... This is ONLY a preview of the article. If you would like to view the entire document, you must subscribe to Digital Term Papers. Please register below now! Digital Term Papers has over 63,000 essays, term papers, and book notes online. Many paper sites will charge you hundreds of dollars for a single paper. Digital Term Papers only charges $14.95 for a one month membership with instant account activation! Don't waste anymore time! Join NOW!!!
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